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Saeko-Chan

15 Game Reviews w/ Response

All 42 Reviews

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One of the better flappy bird remakes I've seen. Also I like the point system where you can compete with others. You could probably still do something cooler and more individual with your plane theme! For example power ups you can collect during the game or buyable with stars you collect, which allow your plane to shoot for like 5 seconds, destroying obstacles in your path i.e.

It has potential though, which is nice to see.

DCastillo-Games responds:

They are very good ideas, thank you for contributing them, I will try to work on it, although it is not an easy task.
thank you so much for the review and for playing the game

The game works nice and fluently. So from the programming side so far - flawless. I just find it a bit uninspired honestly. So I can't really give you that much constructive criticism. If there was an underlying theme or something this would be something you could work upon but yeah.

NK-NicKy-01 responds:

The game doesn't have an idea or a story, I just wanted to learn as much C# as possible, so the programming is the main thing here... Thanks for the review!

This game is clearly a platformer, why are the enemies not killable? The controls aren't bad, very intuitive and easy to get into. Graphics are...well...ok I guess.

ChipterCompany responds:

Thank you, the enemies don't die, because is to be difficult.

This is one of the hardest games I had to review so far. You've done a lot of things good, but there's also some key issues with the game.

I see where you're coming from. I really do. I'm playing FPS's on a regular basis. So first off let me tell you what you've done right.

The controls are very very intuitive. WASD to move, right mouse button to ADS, left mouse button to shoot. Shift to sprint, space to jump etc.

The graphics are nice, the game loaded fast for me. The game runs fluently.

Now here's the problem:

This game being a multiplayer requires more than one player (obviously). I didn't see anyone else on this game. Sadly. I'd recommend implementing a second mode with AI's or Bots. To just play the game etc. Because in the beginning of the development you're gonna have little to none players on your game, rendering it basically unplayable.

Is there just one gun? I only ever got the handgun.

The game comes with no sound (at least for me) and sound is a key factor for playing these kind of games. Relying on visual clues only sucks because you can't "see" people coming from behind.

You should also implement a crosshair. (very important)

All in all I give it a 3.5. The basics are done pretty good and smooth. You should definitely work on the points I mentioned though.

Cheers and good luck in your further game development!

HannemannDev responds:

Thank you for your feedback! I'am working on the game and I will implement a bigger crosshair today. Normally you can switch between three weapons, but it seems to be very buggy.
Thank you! I think I know what I have to do now!

Hey there! I'm currently working on my own game - The Legend of RPGenia! It's a fun project for me!
I like Hentai, Anime, Lewd stuff and basically everything H-related.

Saeko Busujima @Saeko-Chan

Age 31, Female

Webdesigner

Italy

Joined on 1/29/19

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